Archive for the 'Demos' Category

Engine demo 20090108

Here is the new demo, Click here to try it out

There are some new stuff added to the engine.

      Animated tiles I’m going to try and have some buildings animated to get some movement. Though this will probably add some to the memory usage, so I will probably add some options that lets you turn it of. I’v added a oil station just to let you have a quick look.
      Game save Now when you build your city it is being saved to the server, so if you reload the page then your city should still be there. This is a first test and I know there are some bugs.
      Minimap I’v added a first version of the minimap, it will look much better when I add the GUI stuff to it.

The biggest part in this update is the saving part, I’m using a query class so there wont be as much requests to the server, and all mapdata is in bytes which will save bandwidth. Here is a example of a save with 50 buildings:

  1. AwAAAAMA/gADAP4AAwD/AAMA/AADAPwAAwD9AAMA/voDAP76AwD++gMA/vwDAP7+AwD+/wMA/f8DAP4BAwD9AQMA/gIDAAMGAwACCAMAAQoDAAAMAgf/AQIH/wICB/4DAgr+/QIK//4CBP//Agn8/wIJ/f4CA/39AgYAAQIGAQICBgEDAgsCBAIGAgUCDAIGAggBBwIKAAcCCQEGAgMBBQIIAQQCCAADAgIAAgIH/wMCBwAEAgIABQIIAAYCCP8FAgL/BAIBAgcCBQEJAgIBCAIFAAsCBgAKAgMACQ==

This data is just being sent when you start the game, so I will be able to let the users have a lot of buildings! What the server gets depends on how much the user adds to the query, just a single building looks something like this:

  1. BQoAAQIHBgwAAg==

Great success!

(If you like explotions, scroll down and look at the old demo. It includes bombs and some other buildings)

A new engine demo!

Hi, have had alot of other stuff to do so havent been able to work on this as much as i want to, though the last two weeks I’v made some progress. Both new tiles and a new version of the engine! One of the big parts is the particle system that I had to rewrite to get the effects I wanted. Now the explosion is only designed for forest explosion, later when for example a road explodes there will be roadparts that fly in the air.

If you dont get max FPS (which is 30) try to download flashplayer 10 (get it here). And dont use internet explorer, it seems to slow down the game alot.. I will try to find a fix to this later. Try to use Firefox (get it here) or you could try Google Chrome (get it here). With both Firefox and Chrome I get the max FPS, even when theres alot of explosion. In the final version you will be able to change how much particles that are shown and such.

Here is a link to the new demo:

Demo 2008 12 21

Here is the new tiles used:

Engine demo

Here is a demo of the engine so you can see how it works. You can only build one type of building and this demo dossn’t include any GUI, just the bitmapengine. Move your mouse over the map area and when all tiles under your building turns green, click to place a building on the map. When you click the map a new random building will be selected for you. To create a new city just refresh the page.

Click here to see the demo

Click here to read more about the engine

Click here to sign up for the betatesting

We are currently working on the world map and will add another demo with more functions later.

NOTE. This is a striped version of the engine just to show something. In the finished engine you will see the buildings be built when you click the map, you will be able to move the map using your keyboard, etc. The map area you see IS NOT the size of your city, you will be able to have hundreds of buildings later.

Just to give you more of a feeling here is a screenshot with the GUI border and engine:

/Bombwarteam