The engine
For the game we are working on our own bitmapengine. We are using actionscript 3 for the engine and will be using PHP for the backend.
Here is a quick nfo on how the engine works:
The engine renders 3 diffrent layers.
- Layer 1, this is the skylayer. This layer renders every frame and will hold airplanes, clouds, bombs, etc.
- Layer 2, this layer holds the buildings and buildingeffects such as smoke, explotions, etc. This layer is also rendered every frame.
- Layer 3, this is the groundlayer, this layer only updates when something is built or something is destroyed
Click here to see our first engine demo, added 2008 10 08
We will add some more info here later…